Publications, Presentations, Press and Citations

Publications based on the LGBTQ Game Archive:

Shaw, Adrienne and Friesem, Elizaveta (2016) Where is the Queerness in Games? Types of Lesbian, Bisexual, Transgender, and Queer Content in Games. International Journal of Communication 10: 3877-3889.



Shaw, Adrienne and Friesem, Elizaveta (2016, November). Where is the queerness in games? Types of lesbian, gay, bisexual, transgender, and queer content in digital games. National Communication Association annual convention. Philadelphia, PA.

Shaw, Adrienne (2016, August). LGBTQ Characters and Ambience: LGBTG representation in Grand Theft Auto Series. DiGRA-FDG 2016. Dundee, Scotland.

Shaw, A., Lauteria, Evan W. & Waldron, Emma Leigh (2016, April). Making Queer Games History: The collection and assessment of LGBTQ game content. Different Games 2016 Conference. New York City, New York.


Press coverage of the LGBTQ Game Archive:

Black, Sharon (2016, May 11) LGBTQ Video Game Archive. CommPilings.

Hong, Albert (2016, August 17) A Temple prof is archiving LGBTQ content in video games from the ’80s to now. Philly.

Wawro, Alex (2016, August 17) University funds efforts to build and archive of LGBTQ content in games. Gamastura.

Henry, Jasmine (2016, August 18) LGBTQ Video Game Archive Launched by Temple University Professor. J Station X.

Abraham, Tony (2016, August 18) Video games have been representing LGBTQ people the same way7 since the ’80s. Generocity.

O’Quinn, Bronson (2016, August 18) LGBTQ Games Archive to Expand. Mazerats.

Hester, Blake (2016, August 26) New Grant Gives the LGBTQ Game Archive Official Backing. Kill Screen.

Anderton, Kevin (2016, August 29) LGBTQ References In Video Games Have Been On The Rise Since The 1980s [Infographic]. Forbes.


Used the LGBTQ game archive for your own research? Let us know!