Gameplay within Hurt Me Plenty is simple. Spank your submissive male lover as he cries out for more using either mouse-controls or Leap Motion, for additional interactivity. Fetish aesthetics are not uncommon in gaming, but it is atypical to explore these fetishes in any meaningful way. Hurt Me Plenty’s simulation addresses negotiations of control, consent, and after care. The game commences after the player and his lover agree upon relationship conditions. Unless mutual consent is reached, the player is blocked from playing the game for two weeks.
LGBTQ References in this game:
Queer Game Narrative in Hurt Me Plenty
- Hurt Me Plenty. (n.d.). Retrieved from http://radiatoryang.itch.io/hurt-me-plenty
- Joho, J. (December 5, 2014). We Talk to the Creator of the Dude-Butt Sensation Hurt Me Plenty. Retrieved from https://killscreen.com/articles/hurt-me-plenty-proves-videogames-are-thirsty-dude-butts-and-bdsm/
- Mattos, S. (January 2, 2015). GGOTY 2014: Gayest Games of the Year. Retrieved from https://web.archive.org/web/20160402205148/http://gaygamer.net/2015/01/ggoty-2014-gayest-games-of-the-year
- Mattos, S. (February 23, 2015). Kink and Controllers: Robert Yang’s Hurt Me Plenty. Retrieved from https://web.archive.org/web/20160302202134/http://gaygamer.net/2015/02/kink-and-controllers-robert-yangs-hurt-me-plenty/